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olivLaw · US equity research

Take-Two Interactive Software, Inc. TTWO

Services-Prepackaged Software · SIC 7372 · Vertical: Services-Prepackaged Software (SIC 7372)

208.90USD+7.13% · 1 dayClose 04 Nov 2026

Take-Two Interactive is a global developer and publisher of interactive entertainment, with franchises such as Grand Theft Auto, NBA 2K and the mobile games of Zynga. The company reported net revenue growth of 18.2% in fiscal 2026, and the planned launch of GTA VI on November 19, 2026 is in focus for investors. Net revenue for fiscal 2026 totaled 6,656.4 million dollars.

At the close of 04 Nov 2026, Take-Two Interactive Software, Inc. (TTWO) stock was 208.90 USD (+7.13% on the day), with market capitalisation 39.1 bn USD, beta 0.67, 52-week range 189.69–258.41 USD. Latest reported quarter (Q1 2027): revenue of 1.5 bn USD (+2.0% YoY), net income of -34.1 m USD, diluted EPS -0.18 USD.

Data as of · AI analysis dated · Source: SEC filings and closing prices, computed by olivLaw.

Market cap
39.1 bn USD
shares as of 27 Jul 2026
P/E (TTM)
unavailable
Diluted EPS TTM -1.62 · TTM to 31 Mar 2026
E/P (TTM)
-0.78%
TTM to 31 Mar 2026
Dividend yield
unavailable
Beta (2y)
0.67
Volatility (1y) 34%
52-week range
189.69258.41

Price history

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Technical reading

RSI (14)
55.7
strong (55–70)
Bollinger (20, 2)
189.97 – 215.69
in the upper half of the band · %B 0.74 · band width 12.7%
SMA 50 / 200
208.29 / 219.18
mixed trend
MACD (12, 26, 9)
-3.29 / -3.57
MACD above signal

Indicators describe past prices; on their own they do not predict direction. On our history the RSI ≤ 40 filter added no return (see the signals methodology).

Performance

CompanyS&P 500vs S&P 500Vertical median
1 month+2.7%−1.1%+3.8 pp—
3 months−11.1%−0.5%−10.6 pp—
6 months−5.9%+4.4%−10.3 pp—
Year to date−18.4%+12.3%−30.7 pp—
1 year−17.2%+13.5%−30.8 pp−0.1%
3 years+50.4%+76.4%−26.0 pp+24.0%
5 years+11.6%+63.7%−52.1 pp—
Max drawdown (1y)
−26.5%
30 Dec 2025 → 27 Mar 2026
Max drawdown (5y)
−50.2%
12 Nov 2021 → 08 Nov 2022
Compound annual growth (5y)
+2.2%
S&P 500 +10.4%

Price returns, dividends excluded.

Quarterly results

Latest quarter: Q1 2027 · 30 Jun 2026

Revenue
1.5 bn USD
+2.0% YoY
Net income
-34.1 m USD
unavailable YoY
Diluted EPS
-0.18
unavailable YoY
net / operating
-2.2% / -2.3%

Quarterly margins

Quarterly statements · USD

Fiscal yearQ2 '25Q3 '25Q4 '25Q1 '26Q2 '26Q3 '26Q4 '26Q1 '27
Revenue1.4 bn1.4 bn1.6 bn1.5 bn1.8 bn1.7 bn1.7 bn1.5 bn
Cost of revenue625.2 m599.9 m779.2 m558.8 m793.3 m753.5 m741.1 m651.4 m
Gross profit727.9 m759.9 m803.3 m945.0 m980.5 m945.5 m938.7 m882.5 m
Operating income-297.2 m-132.1 m-3.8 bn21.6 m-98.0 m-38.7 m10.9 m-35.5 m
Depreciation & amortisation47.3 m49.5 m87.8 m50.4 m48.8 m49.1 m50.2 m48.2 m
Interest expense40.8 m41.0 m51.2 m38.9 m35.4 m35.7 m43.8 m30.4 m
Pre-tax income-324.3 m-152.9 m-3.8 bn-13.8 m-115.5 m-55.8 m-12.7 m-49.3 m
Income tax41.2 m-27.7 m-75.7 m-1.9 m18.4 m37.1 m46.8 m-15.2 m
Net income-365.5 m-125.2 m-3.7 bn-11.9 m-133.9 m-92.9 m-59.5 m-34.1 m
Diluted EPS-2.08-0.71—-0.07-0.73-0.50—-0.18
Operating cash flow-128.4 m ≈-4.8 m ≈279.0 m-44.7 m128.4 m ≈305.2 m ≈235.4 m-168.8 m
Capex36.8 m ≈43.4 m ≈54.1 m25.1 m31.9 m ≈69.0 m ≈36.8 m25.0 m

≈ derived quarter (cumulative difference / share-days average)

E/P over time

E/P = trailing-12-month diluted EPS / price at quarter end. E/P is the inverse of P/E and stays defined when earnings are negative.

Fiscal years

Fiscal year20192020202120222023202420252026
Revenue2.7 bn3.1 bn3.4 bn3.5 bn5.3 bn5.3 bn5.6 bn6.7 bn
Revenue YoY+48.8%+15.8%+9.2%+3.9%+52.6%−0.0%+5.3%+18.2%
Net income333.8 m404.5 m588.9 m418.0 m-1.1 bn-3.7 bn-4.5 bn-298.2 m
Net income YoY+92.4%+21.2%+45.6%−29.0%−369.1%unavailableunavailableunavailable
Diluted EPS2.903.545.093.58-7.03-22.01-25.58-1.62
Diluted EPS YoY+88.3%+22.1%+43.8%−29.7%−296.4%unavailableunavailableunavailable
net %12.5%13.1%17.5%11.9%-21.0%-70.0%-79.5%-4.5%
Free cash flow776.5 m632.3 m843.4 m99.4 m-203.1 m-157.8 m-214.6 m461.5 m

Reported results vs expectations

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Balance sheet & financial health

Fiscal year 2026 · 31 Mar 2026

Cash
1.5 bn USD
Financial debt
2.5 bn USD
Net debt
972.5 m USD
Equity
3.5 bn USD
Total assets
9.4 bn USD
Debt / equity
0.72x
Current ratio
1.24x
ROE
-10.6%
ROA
-3.2%
FCF margin
6.9%

Financial statements (source on every figure)

Revenue and net income (USD)

Margins

Income statement · USD

Revenue
2024
5.3 bn
2025
5.6 bn
2026
6.7 bn

SEC (XBRL)· 22 May 2026verified

Cost of revenue
2024
3.1 bn
2025
2.6 bn
2026
2.8 bn

SEC (XBRL)· 22 May 2026verified

Gross profit
2024
2.2 bn
2025
3.1 bn
2026
3.8 bn

SEC (XBRL)· 22 May 2026verified

Operating income
2024
-3.6 bn
2025
-4.4 bn
2026
-104.2 m

SEC (XBRL)· 22 May 2026verified

Depreciation & amortisation
2024
171.2 m
2025
229.4 m
2026
198.5 m

SEC (XBRL)· 22 May 2026verified

EBITDA
2024
-3.4 bn ≈
2025
-4.2 bn ≈
2026
94.3 m ≈

SEC (XBRL)· 22 May 2026derived

Interest expense
2024
140.6 m
2025
167.3 m
2026
151.4 m

SEC (XBRL)· 22 May 2026verified

Pre-tax income
2024
-3.7 bn
2025
-4.5 bn
2026
-197.8 m

SEC (XBRL)· 22 May 2026verified

Income tax
2024
41.4 m
2025
-12.4 m
2026
100.4 m

SEC (XBRL)· 22 May 2026verified

Net income
2024
-3.7 bn
2025
-4.5 bn
2026
-298.2 m

SEC (XBRL)· 22 May 2026verified

Diluted EPS
2024
-22.01
2025
-25.58
2026
-1.62

SEC (XBRL)· 22 May 2026verified

Weighted average diluted shares
2024
170.1 m
2025
—
2026
—

SEC (XBRL)· 22 May 2024verified

Balance sheet · USD

Cash
2024
754.0 m
2025
1.5 bn
2026
1.5 bn

SEC (XBRL)· 22 May 2026verified

Receivables
2024
679.7 m
2025
771.1 m
2026
737.0 m

SEC (XBRL)· 22 May 2026verified

Inventories
2024
—
2025
—
2026
—

SEC (XBRL)· 17 May 2022verified

Current assets
2024
2.3 bn
2025
2.8 bn
2026
3.2 bn

SEC (XBRL)· 22 May 2026verified

Property, plant & equipment, net
2024
411.1 m
2025
443.8 m
2026
445.4 m

SEC (XBRL)· 22 May 2026verified

Goodwill
2024
4.4 bn
2025
1.1 bn
2026
1.1 bn

SEC (XBRL)· 22 May 2026verified

Intangibles (excl. goodwill)
2024
3.1 bn
2025
2.3 bn
2026
1.7 bn

SEC (XBRL)· 22 May 2026verified

Total assets
2024
12.2 bn
2025
9.2 bn
2026
9.4 bn

SEC (XBRL)· 22 May 2026verified

Accounts payable
2024
195.9 m
2025
194.7 m
2026
211.0 m

SEC (XBRL)· 22 May 2026verified

Short-term debt
2024
24.6 m
2025
1.1 bn
2026
30.0 m

SEC (XBRL)· 22 May 2026verified

Long-term debt
2024
3.1 bn
2025
2.5 bn
2026
2.5 bn

SEC (XBRL)· 22 May 2026verified

Current liabilities
2024
2.4 bn
2025
3.6 bn
2026
2.6 bn

SEC (XBRL)· 22 May 2026verified

Total liabilities
2024
6.5 bn
2025
7.0 bn
2026
5.9 bn

SEC (XBRL)· 22 May 2026verified

Equity
2024
5.7 bn
2025
2.1 bn
2026
3.5 bn

SEC (XBRL)· 22 May 2026verified

Cash flow · USD

Operating cash flow
2024
-16.1 m
2025
-45.2 m
2026
624.3 m

SEC (XBRL)· 22 May 2026verified

Capex
2024
141.7 m
2025
169.4 m
2026
162.8 m

SEC (XBRL)· 22 May 2026verified

Free cash flow
2024
-157.8 m ≈
2025
-214.6 m ≈
2026
461.5 m ≈

SEC (XBRL)· 22 May 2026derived

Investing cash flow
2024
-28.2 m
2025
-151.5 m
2026
-649.2 m

SEC (XBRL)· 22 May 2026verified

Financing cash flow
2024
-91.4 m
2025
650.5 m
2026
94.6 m

SEC (XBRL)· 22 May 2026verified

Share repurchases
2024
0
2025
—
2026
—

SEC (XBRL)· 22 May 2024verified

Computed indicators

Growth

Revenue growth (YoY)
18.2%
computed by olivLawFY 2026
Revenue CAGR 3Y
7.6%
computed by olivLawFY 2023 → FY 2026
Revenue CAGR 5Y
14.6%
computed by olivLawFY 2021 → FY 2026
EBIT growth (YoY)
unavailable
the base of the ratio is not positive
Net income growth (YoY)
unavailable
the base of the ratio is not positive
Net income CAGR 3Y
unavailable
the base of the ratio is not positive
Net income CAGR 5Y
unavailable
the base of the ratio is not positive
EPS growth (YoY)
unavailable
the base of the ratio is not positive
EPS CAGR 3Y
unavailable
the base of the ratio is not positive
EPS CAGR 5Y
unavailable
the base of the ratio is not positive
FCF growth (YoY)
unavailable
the base of the ratio is not positive

Profitability

Gross margin
56.0%
computed by olivLawTTM to 30 Jun 2026
EBITDA margin
0.5%
computed by olivLawTTM to 30 Jun 2026
EBIT margin
-2.4%
computed by olivLawTTM to 30 Jun 2026
Net margin
-4.8%
computed by olivLawTTM to 30 Jun 2026
FCF margin
5.0%
computed by olivLawTTM to 30 Jun 2026

Returns

ROE
-9.0%
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
ROA
-3.4%
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
ROIC
-2.9%
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
ROCE
-2.6%
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
Payout ratio (EPS)
unavailable
input data missing
Payout ratio (FCF)
unavailable
input data missing

Balance sheet

Net debt
1.2 bn USD
computed by olivLawbalance sheet at 30 Jun 2026
Net debt / EBITDA
33.0x
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
Debt / equity
0.7x
computed by olivLawbalance sheet at 30 Jun 2026
Interest coverage
-1.1x
computed by olivLawTTM to 30 Jun 2026

Liquidity

Current ratio
1.1x
computed by olivLawbalance sheet at 30 Jun 2026
Cash ratio
0.5x
computed by olivLawbalance sheet at 30 Jun 2026

Cash

Operating cash flow
500.2 m USD
computed by olivLawTTM to 30 Jun 2026
Capital expenditure
162.7 m USD
computed by olivLawTTM to 30 Jun 2026
Free cash flow
337.5 m USD
computed by olivLawTTM to 30 Jun 2026
FCF conversion
unavailable
insufficient data
Cash conversion
1,429.1%
computed by olivLawTTM to 30 Jun 2026

Efficiency

Days sales outstanding
35 days
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
Days payables outstanding
23 days
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026

Market and valuation

Market capitalisation
39.1 bn USD
computed by olivLawbalance sheet at 30 Jun 2026
Enterprise value
40.2 bn USD
computed by olivLawbalance sheet at 30 Jun 2026
Market cap / net income TTM
unavailable
insufficient data
P/E (TTM)
unavailable
insufficient data
Earnings yield
-0.8%
computed by olivLawTTM to 30 Jun 2026
P/B
10.8x
computed by olivLawbalance sheet at 30 Jun 2026
P/S
5.8x
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
EV/EBITDA
1,149.0x
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
EV/EBIT
unavailable
insufficient data
EV/Sales
6.0x
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
P/FCF
115.7x
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
FCF yield
0.9%
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
Dividend yield
unavailable
no dividend in the structured statements; a missing line is not a confirmed zero
Shareholder yield (distributions)
unavailable
input data missing

4 indicators that do not apply to the sector.

Valuation

olivLaw classification

Unattractive profile

Score: 31 / 100

A scoring methodology on indicators and valuation, not investment advice.

score < 40

Closing price

208.90 USD

04 Nov 2026Source: olivLaw, closing series

Market cap: 39.1 bn USD

Key indicators

Market capitalisation
39.1 bn USD
computed by olivLawbalance sheet at 30 Jun 2026
P/E (TTM)
unavailable
insufficient data
P/B
10.8x
computed by olivLawbalance sheet at 30 Jun 2026
EV/EBITDA
1,149.0x
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
ROE
-9.0%
computed by olivLawTTM to 30 Jun 2026 · balance sheet at 30 Jun 2026
Net margin
-4.8%
computed by olivLawTTM to 30 Jun 2026
Revenue growth (YoY)
18.2%
computed by olivLawFY 2026
Dividend yield
unavailable
no dividend in the structured statements; a missing line is not a confirmed zero

Coverage and freshness

32/37 reporting lines present
Latest full fiscal year: 2026
Latest reported period: 30 Jun 2026
Latest balance sheet date: 30 Jun 2026
Share count (cover of the latest filing), as of: 27 Jul 2026
Source: SEC (XBRL)published 07 Aug 2026
verified 2644derived 171

Score by group

  • Balance sheet8
  • Quality26
  • Valuation36
  • Growth41

Estimated value range

Low
95.26
USD per share
Mid
119.32
USD per share
High
154.44
USD per share
Price: 208.90 USD
The price is above the range
Potential to the central value: -42.9% (value / price − 1)
Margin of safety: -75.1% (1 − price / value)
Agreement between methods: low · 2 methods used · 2 independent bases

The combined range = the median of the valid methods' low, central and high values; it is not a probability interval and does not cover every result. Envelope of all methods: 29.47 – 259.93 USD.

Valuation assumptions are editorial choices, not measured; beta is not measured.

Method ranges (USD per share)

— — Mid · ▏ Price

Valuation methods

  • DCF (discounted cash flow)29.47 – 48.95 (Mid 36.99)
    WACC 9.0% · starting FCFF 459.6 m USD · terminal value share of EV 74%
    The WACC × g sensitivity gives the method's bounds; these are not probabilities.
    Reverse DCF: no growth between −30% and +40% justifies the price
  • Peers: EV/Sales161.04 – 259.93 (Mid 201.65)
    10 companies used · median multiple 5.8x · quartiles 4.7x – 7.4x
    ADBE, ADSK, CRM, INTU, NOW, PTC, RBLX, SNPS, SSNC, TWLO
  • Peers: EV/EBITDAunavailable · insufficient data
Multiple comparisons use the SIC vertical: Services-Prepackaged Software (SIC 7372)

Classification (SIC) comparables group by industry code, not by economic activity; the direct group is an editorial selection by activity. Members' multiples are on their own trailing twelve months, at their own latest close.

Assumptions (illustrative, editorial)

Risk-free rate
4.3%
Equity risk premium
5.0%
Beta (default)
1.00
Cost of equity
9.3%
Terminal growth
2.5%

Factor scorecard

Unattractive profile · Score 31/100

FactorValueScoreWeight used
Gross margin · Quality56.0%40 (on a fixed band)11%
EBIT margin · Quality-2.4%14 (vs peers)9%
FCF margin · Quality5.0%20 (on a fixed band)9%
Revenue CAGR 3Y · Growth7.6%30 (on a fixed band)18%
Revenue growth (YoY) · Growth18.2%62 (vs peers)9%
Net debt / EBITDA · Balance sheet33.0x0 (vs peers)7%
Current ratio · Balance sheet1.1x15 (on a fixed band)7%
EV/Sales · Valuation6.0x50 (vs peers)18%
FCF yield · Valuation0.9%17 (on a fixed band)13%
Shareholder yield (distributions) · Returnsunavailableunavailable—

Factors without a value were dropped; the remaining weights were renormalised.

Score groups

  • Balance sheet8/100 · 2/2 factors with a value
  • Growth41/100 · 2/2 factors with a value
  • Quality26/100 · 3/3 factors with a value
  • Returns· partialunavailable · 0/1 factors with a value
  • Valuation36/100 · 2/2 factors with a value

A «partial» group is computed from under half of its weight or from one factor: it is not a full assessment of the group.

Memo

TAKE-TWO INTERACTIVE SOFTWARE, INC. (TTWO). Latest full fiscal year: 2026; data up to 2026-06-30.

Figures computed from the financial statements: revenue 6.7 bn USD in 2026; YoY growth 18.2%; net margin -4.8%; ROE -9.0%; net debt/EBITDA 33.0x.

The estimated value range is 95.26–154.44 USD per share (median of 2 methods, agreement: low); assumptions are illustrative. Against the central value of 119.32 USD, the price of 208.90 USD leaves a potential of -42.9% (value / price − 1) and a margin of safety of -75.1% (1 − price / value). The range is the median of the methods' low, central and high values, not a probability interval.

olivLaw score 31/100, methodological classification: unattractive profile (score, margin of safety and method agreement together; not a judgement of the right price). Groups assessed only in part: returns. Not investment advice.

Text generated deterministically from the figures shown; no language model. Not investment advice.

What supports the thesis

No signal among the computed factors. That is not an absence of risk: factors without data were not assessed, and business risks (margins, inventory, demand) are in the source-based analysis.

What contradicts it

  • EBIT margin: -2.4%
  • FCF margin: 5.0%
  • Net debt / EBITDA: 33.0x
  • Current ratio: 1.1x
  • FCF yield: 0.9%
  • The price is above the estimated value range
  • The valuation methods diverge

Not assessed (insufficient data or a ratio without meaning): Shareholder yield (distributions).

Versus the vertical median

Services-Prepackaged Software (SIC 7372) · same industry (4-digit SIC) · compared with 21 companies

Only companies with a capitalisation between 4.9 bn and 310.9 bn (within 8× of the company's); 200 of the vertical were left out.

Multiples and returns vs the median

P/E
—
vertical median 49.9x
EV/EBITDA
1,149.0x
vertical median 24.9x
above median (+4,512.9%)
P/S
5.8x
vertical median 7.2x
below median (−18.5%)
P/B
10.8x
vertical median 7.5x
above median (+44.4%)
ROE
-9.0%
vertical median 12.7%
below median (−171.0%)
Net margin
-4.8%
vertical median 13.2%
below median (−136.4%)
EBIT margin
-2.4%
vertical median 12.0%
below median (−120.2%)
Revenue YoY
18.2%
vertical median 15.1%
above median (+20.0%)
Net debt/EBITDA
33.0x
vertical median 0.9x
above median (+3,645.9%)
Dividend yield
—
vertical median 1.3%

Price rebased to 100 (monthly, 5 years)

Companies in the vertical

Market capP/EROENet marginRevenue YoY1A / 3A
CRWDCrowdStrike Holdings, Inc.246.8 bn1,120.41.3%1.1%+21.7%+89% / +307%
CRMSalesforce, Inc.186.9 bn20.719.4%22.0%+9.6%−1% / −10%
NOWServicenow, Inc.112.9 bn78.111.8%9.4%+20.9%−33% / −21%
SNOWSnowflake Inc.102.5 bn—-48.2%-20.1%+29.2%+16% / +55%
ADBEAdobe Inc.96.7 bn13.961.9%28.0%+10.5%−22% / −59%
INTUIntuit Inc.95.3 bn21.723.6%21.3%+13.9%−44% / −38%
CDNSCadence Design Systems, Inc.90.4 bn65.522.9%22.5%+14.1%+6% / +21%
SNPSSynopsys Inc88.7 bn81.83.7%11.4%+15.1%+11% / −15%
ADSKAutodesk, Inc.56.4 bn35.053.9%21.1%+17.5%−11% / +24%
VEEVVeeva Systems Inc.50.3 bn50.814.4%29.3%+16.3%+29% / +78%
TTWOTake-Two Interactive Software, Inc.39.1 bn—-9.0%-4.8%+18.2%−17% / +50%
RBLXRoblox Corporation35.3 bn—-478.2%-16.5%+35.8%−48% / +25%
TWLOTwilio Inc.33.0 bn26.814.9%21.8%+13.7%+65% / +230%
MDBMongodb, Inc.26.5 bn449.12.0%2.1%+22.8%−1% / −21%
PTCPTC Inc.21.2 bn19.035.1%41.4%+19.2%+11% / +24%
UUnity Software Inc.18.7 bn—-18.9%-29.0%+2.0%−0% / +44%
SSNCSs&C Technologies Holdings, Inc.18.7 bn22.912.7%13.2%+6.6%−7% / +41%
NTNXNutanix, Inc.17.2 bn12.337,460.2%52.8%+12.4%+33% / +48%
TYLTyler Technologies, Inc.16.8 bn53.310.5%13.5%+9.1%−10% / +4%
DOCUDocusign, Inc.15.0 bn49.117.8%9.8%+8.2%+16% / +87%
GWREGuidewire Software, Inc.14.0 bn104.710.5%9.4%+22.7%−21% / +71%
DTDynatrace, Inc.13.4 bn87.06.4%7.4%+18.8%+5% / −13%

1- and 3-year price returns: for TTWO from daily closes (the same as the performance table), for the other companies from month-end closes.

olivLaw engine forecast

The world engine ran after the company's latest material disclosure. Probabilities are of TOUCHING a level within the horizon (not closing there) and sit next to the random walk (p_rw), the no-information benchmark.

Valuation scenarios (editable assumptions)

Illustrative scenarios

Illustrative: not forecasts and without probabilities. Each case is one coherent set of assumptions, computed on today's figures.

Bear
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Bull
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Estimated price (USD)

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What moves the 3-year price the most

    AI analysis

    AI-generatedAI-generated analysis (Claude) from cited public sources; it may contain errors. Not investment advice. As of 27 Oct 2026 · Model: claude-haiku-5-5.

    In brief

    Take-Two Interactive is a global developer and publisher of interactive entertainment, with franchises such as Grand Theft Auto, NBA 2K and the mobile games of Zynga. The company reported net revenue growth of 18.2% in fiscal 2026, and the planned launch of GTA VI on November 19, 2026 is in focus for investors 1. Net revenue for fiscal 2026 totaled 6,656.4 million dollars 1.

    SWOT

    Strengths

    • The company owns strong, recognized franchises with a portfolio spanning console, mobile and PC 1.
    • Recurrent revenue makes up a large share of the total, providing stability between launches 13.
    • Most intellectual property is internally owned, supporting margins and competitive position 1.

    Weaknesses

    • Dependence on a few franchises, especially Grand Theft Auto and NBA 2K, makes results sensitive to release timing 1.
    • Sales concentrated in a small number of large customers increases exposure to their purchasing and payment terms 1.
    • The mobile segment carries lower margins because of platform fees and depends on Apple and Google terms 1.

    Opportunities

    • The GTA VI launch could generate a significant sales cycle if it stays on the announced calendar 23.
    • Expansion in Asia, the Middle East and Latin America is cited as a growth direction 1.
    • The direct-to-consumer commerce platform could improve profitability in the mobile segment 1.

    Threats

    • Rising competition and marketing costs could reduce market share or margins 1.
    • Changes to platform distribution policies could adversely affect mobile revenue 1.
    • Economic conditions and global tariffs could reduce consumer spending and affect retailers 12.

    Risks

    • Dependence on Grand Theft Auto and top titleshigh

      Revenue is concentrated in a few franchises, and delays or weak launches could significantly affect results 1.

    • Customer concentrationhigh

      A small number of customers account for most sales, so problems at one major customer could affect collections 1.

    • Mobile platform policiesmedium

      Apple and Google can change fees and rules, which could reduce margins in the mobile segment 1.

    • Impairments and development costsmedium

      A title from a third-party developer was dropped in the first quarter of fiscal 2027, with an impairment recorded 3. Development costs are high and not every title recovers its investment 1.

    • Artificial intelligencelow

      Use of artificial intelligence may create operational, reputational and competitive risks, including games that imitate the company's titles 1.

    Investment thesis

    What would need to be true (bull case)

    • If the GTA VI launch stays on schedule, the company could see a strong sales cycle and a solid base of recurring revenue 23.
    • Recurrent revenue and platform diversification provide stability and support for the announced outlook 13.
    • The franchise portfolio and internal studios could support longer-term growth if execution stays disciplined 13.

    What would break the thesis

    • If major launches are delayed, annual results could fall short of expectations given the reliance on a few titles 1.
    • The net loss and impairment in the latest quarter show that developing titles carries real financial risk 3.
    • Competition in mobile games and pressure on player acquisition costs could limit margins in the near term 12.

    What to watch

    • GTA VI launch and first-sales resultsQ3 2026
    • Achievement of the fiscal 2027 Net Bookings outlook2027
    • Second-quarter fiscal 2027 results against guidanceQ2 2027
    • Renewal of license agreements with Sony and Microsoft2027

    Products, market & competition

    AI-generatedAI-generated analysis (Claude) from cited public sources; it may contain errors. Not investment advice. As of 27 Oct 2026 · Model: claude-haiku-5-5.

    The business

    Take-Two Interactive develops, publishes and markets interactive games for console, mobile and PC through three labels: Rockstar Games, 2K and Zynga 1. The company relies mainly on digital content, and in fiscal 2026 digital online channels produced 97.0% of revenue 1. Its model combines full-game sales with recurrent consumer spending such as virtual currency, add-on content and in-game purchases, which made up 78.1% of revenue 1.

    The strategy rests on hit franchises, their renewal through sequels and live services, and selective investment in new platforms and technologies including AI tools 1. The company operates internal studios in several countries and, in the first quarter of fiscal 2027, reported results consistent with its annual outlook 3.

    Segments

    Mobile

    The mobile segment generated 50.1% of revenue in fiscal 2026, driven by Color Block Jam and Toon Blast 1. It depends on the Apple and Google app stores, which set fees and can change their terms 1.

    Console

    Console accounted for 39.0% of revenue in fiscal 2026, supported by NBA 2K and Borderlands 1. Its success depends on console adoption and demand for titles on current platforms 2.

    PC and other platforms

    PC and other platforms grew in fiscal 2026 with contributions from Borderlands, Grand Theft Auto and NBA 2K 1. It is the smallest part of revenue but helps diversify distribution 1.

    Market context

    The interactive entertainment market is highly competitive, and rising development and marketing budgets make financial resources a key factor 1. Mobile games have low barriers to entry, and the number of new competitors is growing 1. The console market depends on launch cycles and installed-base growth, factors also affected by global tariff policies 1.

    Consumer and retailer behavior shapes demand, and industry consolidation may affect the company's bargaining power 1. Console titles sell heavily in the first months after launch, so release timing matters a great deal 1.

    Trends

    • GTA VI launchtailwind

      Grand Theft Auto VI is scheduled for November 19, 2026, and pre-orders began in June 2026 23. If the launch stays on schedule, it could support revenue in fiscal 2027 3.

    • Mobile player acquisition costsheadwind

      Advertising costs to attract mobile players can weigh on margins, and the effectiveness of these programs can vary over time 12.

    • Economic conditions and tariffsmixed

      Global tariffs and inflation pressures could affect demand, pricing and customer credit, with effects possibly appearing in future periods 12.

    Competitive position

    Take-Two competes with publishers such as Electronic Arts, Ubisoft, Tencent, Sony, Microsoft and Nintendo, as well as technology and internet companies expanding into games 1. Larger competitors have greater financial resources for development and marketing budgets 1.

    In mobile, competition comes from small studios and companies such as Playrix, Playtika and Roblox that release new titles continuously 1. Games built with artificial intelligence could reduce sales or the prices the company can charge 1.

    • Electronic ArtsEA

      Game publisher competing in sports titles and other console franchises, named in the company's competitive risks 1.

    • Ubisoft

      Game publisher named among competitors, with franchises for console and PC 1.

    • RobloxRBLX

      Online gaming platform named as a competitor in social and mobile gaming 1.

    • Tencent

      Technology group active in games that is also the company's partner for NBA 2K Online in China 1.

    News & filings

    In the press

    The latest news item in our archive is from 18 Sept 2026; the newest SEC filing is from 30 Sept 2026. The press archive comes from the RSS feeds we follow and does not necessarily cover the latest event — the filings alongside do.

    SEC filings

    Sources

    1. [1] Form 10-K, fiscal year ended 2026-03-31 · SEC / Take-Two Interactive Software, Inc. · 22 May 2026
    2. [2] Form 10-Q, quarter ended 2026-06-30 · SEC / Take-Two Interactive Software, Inc. · 07 Aug 2026
    3. [3] Form 8-K, results release (exhibit 99.1) · SEC / Take-Two Interactive Software, Inc. · 07 Aug 2026

    Figures computed by olivLaw from SEC filings and closing prices; the qualitative analysis is AI-generated from cited sources. Not investment advice.