olivLaw · US equity research
Take-Two Interactive Software, Inc. TTWO
Services-Prepackaged Software · SIC 7372 · Vertical: Services-Prepackaged Software (SIC 7372)
Take-Two Interactive is a global developer and publisher of interactive entertainment, with franchises such as Grand Theft Auto, NBA 2K and the mobile games of Zynga. The company reported net revenue growth of 18.2% in fiscal 2026, and the planned launch of GTA VI on November 19, 2026 is in focus for investors. Net revenue for fiscal 2026 totaled 6,656.4 million dollars.
At the close of 04 Nov 2026, Take-Two Interactive Software, Inc. (TTWO) stock was 208.90 USD (+7.13% on the day), with market capitalisation 39.1 bn USD, beta 0.67, 52-week range 189.69–258.41 USD. Latest reported quarter (Q1 2027): revenue of 1.5 bn USD (+2.0% YoY), net income of -34.1 m USD, diluted EPS -0.18 USD.
Data as of · AI analysis dated · Source: SEC filings and closing prices, computed by olivLaw.
Price history
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Technical reading
- RSI (14)
- 55.7
- strong (55–70)
- Bollinger (20, 2)
- 189.97 – 215.69
- in the upper half of the band · %B 0.74 · band width 12.7%
- SMA 50 / 200
- 208.29 / 219.18
- mixed trend
- MACD (12, 26, 9)
- -3.29 / -3.57
- MACD above signal
Indicators describe past prices; on their own they do not predict direction. On our history the RSI ≤ 40 filter added no return (see the signals methodology).
Performance
| Company | S&P 500 | vs S&P 500 | Vertical median | |
|---|---|---|---|---|
| 1 month | +2.7% | −1.1% | +3.8 pp | — |
| 3 months | −11.1% | −0.5% | −10.6 pp | — |
| 6 months | −5.9% | +4.4% | −10.3 pp | — |
| Year to date | −18.4% | +12.3% | −30.7 pp | — |
| 1 year | −17.2% | +13.5% | −30.8 pp | −0.1% |
| 3 years | +50.4% | +76.4% | −26.0 pp | +24.0% |
| 5 years | +11.6% | +63.7% | −52.1 pp | — |
Price returns, dividends excluded.
Quarterly results
Latest quarter: Q1 2027 · 30 Jun 2026
Quarterly margins
Quarterly statements · USD
| Fiscal year | Q2 '25 | Q3 '25 | Q4 '25 | Q1 '26 | Q2 '26 | Q3 '26 | Q4 '26 | Q1 '27 |
|---|---|---|---|---|---|---|---|---|
| Revenue | 1.4 bn | 1.4 bn | 1.6 bn | 1.5 bn | 1.8 bn | 1.7 bn | 1.7 bn | 1.5 bn |
| Cost of revenue | 625.2 m | 599.9 m | 779.2 m | 558.8 m | 793.3 m | 753.5 m | 741.1 m | 651.4 m |
| Gross profit | 727.9 m | 759.9 m | 803.3 m | 945.0 m | 980.5 m | 945.5 m | 938.7 m | 882.5 m |
| Operating income | -297.2 m | -132.1 m | -3.8 bn | 21.6 m | -98.0 m | -38.7 m | 10.9 m | -35.5 m |
| Depreciation & amortisation | 47.3 m | 49.5 m | 87.8 m | 50.4 m | 48.8 m | 49.1 m | 50.2 m | 48.2 m |
| Interest expense | 40.8 m | 41.0 m | 51.2 m | 38.9 m | 35.4 m | 35.7 m | 43.8 m | 30.4 m |
| Pre-tax income | -324.3 m | -152.9 m | -3.8 bn | -13.8 m | -115.5 m | -55.8 m | -12.7 m | -49.3 m |
| Income tax | 41.2 m | -27.7 m | -75.7 m | -1.9 m | 18.4 m | 37.1 m | 46.8 m | -15.2 m |
| Net income | -365.5 m | -125.2 m | -3.7 bn | -11.9 m | -133.9 m | -92.9 m | -59.5 m | -34.1 m |
| Diluted EPS | -2.08 | -0.71 | — | -0.07 | -0.73 | -0.50 | — | -0.18 |
| Operating cash flow | -128.4 m ≈ | -4.8 m ≈ | 279.0 m | -44.7 m | 128.4 m ≈ | 305.2 m ≈ | 235.4 m | -168.8 m |
| Capex | 36.8 m ≈ | 43.4 m ≈ | 54.1 m | 25.1 m | 31.9 m ≈ | 69.0 m ≈ | 36.8 m | 25.0 m |
≈ derived quarter (cumulative difference / share-days average)
E/P over time
E/P = trailing-12-month diluted EPS / price at quarter end. E/P is the inverse of P/E and stays defined when earnings are negative.
Fiscal years
| Fiscal year | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
|---|---|---|---|---|---|---|---|---|
| Revenue | 2.7 bn | 3.1 bn | 3.4 bn | 3.5 bn | 5.3 bn | 5.3 bn | 5.6 bn | 6.7 bn |
| Revenue YoY | +48.8% | +15.8% | +9.2% | +3.9% | +52.6% | −0.0% | +5.3% | +18.2% |
| Net income | 333.8 m | 404.5 m | 588.9 m | 418.0 m | -1.1 bn | -3.7 bn | -4.5 bn | -298.2 m |
| Net income YoY | +92.4% | +21.2% | +45.6% | −29.0% | −369.1% | unavailable | unavailable | unavailable |
| Diluted EPS | 2.90 | 3.54 | 5.09 | 3.58 | -7.03 | -22.01 | -25.58 | -1.62 |
| Diluted EPS YoY | +88.3% | +22.1% | +43.8% | −29.7% | −296.4% | unavailable | unavailable | unavailable |
| net % | 12.5% | 13.1% | 17.5% | 11.9% | -21.0% | -70.0% | -79.5% | -4.5% |
| Free cash flow | 776.5 m | 632.3 m | 843.4 m | 99.4 m | -203.1 m | -157.8 m | -214.6 m | 461.5 m |
Reported results vs expectations
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Balance sheet & financial health
Fiscal year 2026 · 31 Mar 2026
- Cash
- 1.5 bn USD
- Financial debt
- 2.5 bn USD
- Net debt
- 972.5 m USD
- Equity
- 3.5 bn USD
- Total assets
- 9.4 bn USD
- Debt / equity
- 0.72x
- Current ratio
- 1.24x
- ROE
- -10.6%
- ROA
- -3.2%
- FCF margin
- 6.9%
Financial statements (source on every figure)
Revenue and net income (USD)
Margins
Income statement · USD
| Line | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Source (latest year) |
|---|---|---|---|---|---|---|---|
| Revenue | 3.4 bn | 3.5 bn | 5.3 bn | 5.3 bn | 5.6 bn | 6.7 bn | SEC (XBRL)· 22 May 2026verified |
| Cost of revenue | 1.5 bn | 1.5 bn | 3.1 bn | 3.1 bn | 2.6 bn | 2.8 bn | SEC (XBRL)· 22 May 2026verified |
| Gross profit | 1.8 bn | 2.0 bn | 2.3 bn | 2.2 bn | 3.1 bn | 3.8 bn | SEC (XBRL)· 22 May 2026verified |
| Operating income | 629.4 m | 473.6 m | -1.2 bn | -3.6 bn | -4.4 bn | -104.2 m | SEC (XBRL)· 22 May 2026verified |
| Depreciation & amortisation | 55.6 m | 61.1 m | 122.3 m | 171.2 m | 229.4 m | 198.5 m | SEC (XBRL)· 22 May 2026verified |
| EBITDA | 685.0 m ≈ | 534.7 m ≈ | -1.0 bn ≈ | -3.4 bn ≈ | -4.2 bn ≈ | 94.3 m ≈ | SEC (XBRL)· 22 May 2026derived |
| Interest expense | — | — | 129.6 m | 140.6 m | 167.3 m | 151.4 m | SEC (XBRL)· 22 May 2026verified |
| Pre-tax income | 677.8 m | 465.4 m | -1.3 bn | -3.7 bn | -4.5 bn | -197.8 m | SEC (XBRL)· 22 May 2026verified |
| Income tax | 88.9 m | 47.4 m | -213.4 m | 41.4 m | -12.4 m | 100.4 m | SEC (XBRL)· 22 May 2026verified |
| Net income | 588.9 m | 418.0 m | -1.1 bn | -3.7 bn | -4.5 bn | -298.2 m | SEC (XBRL)· 22 May 2026verified |
| Diluted EPS | 5.09 | 3.58 | -7.03 | -22.01 | -25.58 | -1.62 | SEC (XBRL)· 22 May 2026verified |
| Weighted average diluted shares | 115.7 m | 116.8 m | 159.9 m | 170.1 m | — | — | SEC (XBRL)· 22 May 2024verified |
≈ computed by olivLaw from the reported lines of the same year: Operating income + Depreciation & amortisation.
Balance sheet · USD
| Line | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Source (latest year) |
|---|---|---|---|---|---|---|---|
| Cash | 1.4 bn | 1.7 bn | 827.4 m | 754.0 m | 1.5 bn | 1.5 bn | SEC (XBRL)· 22 May 2026verified |
| Receivables | 552.8 m | 579.4 m | 763.2 m | 679.7 m | 771.1 m | 737.0 m | SEC (XBRL)· 22 May 2026verified |
| Inventories | 17.7 m | 13.2 m | — | — | — | — | SEC (XBRL)· 17 May 2022verified |
| Current assets | 4.2 bn | 3.9 bn | 2.5 bn | 2.3 bn | 2.8 bn | 3.2 bn | SEC (XBRL)· 22 May 2026verified |
| Property, plant & equipment, net | 149.4 m | 242.0 m | 402.8 m | 411.1 m | 443.8 m | 445.4 m | SEC (XBRL)· 22 May 2026verified |
| Goodwill | 535.3 m | 674.6 m | 6.8 bn | 4.4 bn | 1.1 bn | 1.1 bn | SEC (XBRL)· 22 May 2026verified |
| Intangibles (excl. goodwill) | 121.6 m | 266.5 m | 4.5 bn | 3.1 bn | 2.3 bn | 1.7 bn | SEC (XBRL)· 22 May 2026verified |
| Total assets | 6.0 bn | 6.5 bn | 15.9 bn | 12.2 bn | 9.2 bn | 9.4 bn | SEC (XBRL)· 22 May 2026verified |
| Accounts payable | 71.0 m | 125.9 m | 140.1 m | 195.9 m | 194.7 m | 211.0 m | SEC (XBRL)· 22 May 2026verified |
| Short-term debt | — | 0 | 1.3 bn | 24.6 m | 1.1 bn | 30.0 m | SEC (XBRL)· 22 May 2026verified |
| Long-term debt | — | 0 | 1.7 bn | 3.1 bn | 2.5 bn | 2.5 bn | SEC (XBRL)· 22 May 2026verified |
| Current liabilities | 2.2 bn | 2.1 bn | 3.9 bn | 2.4 bn | 3.6 bn | 2.6 bn | SEC (XBRL)· 22 May 2026verified |
| Total liabilities | 2.7 bn | 2.7 bn | 6.8 bn | 6.5 bn | 7.0 bn | 5.9 bn | SEC (XBRL)· 22 May 2026verified |
| Equity | 3.3 bn | 3.8 bn | 9.0 bn | 5.7 bn | 2.1 bn | 3.5 bn | SEC (XBRL)· 22 May 2026verified |
Cash flow · USD
| Line | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Source (latest year) |
|---|---|---|---|---|---|---|---|
| Operating cash flow | 912.3 m | 258.0 m | 1.1 m | -16.1 m | -45.2 m | 624.3 m | SEC (XBRL)· 22 May 2026verified |
| Capex | 68.9 m | 158.6 m | 204.2 m | 141.7 m | 169.4 m | 162.8 m | SEC (XBRL)· 22 May 2026verified |
| Free cash flow | 843.4 m ≈ | 99.4 m ≈ | -203.1 m ≈ | -157.8 m ≈ | -214.6 m ≈ | 461.5 m ≈ | SEC (XBRL)· 22 May 2026derived |
| Investing cash flow | -806.8 m | 139.2 m | -2.9 bn | -28.2 m | -151.5 m | -649.2 m | SEC (XBRL)· 22 May 2026verified |
| Financing cash flow | -57.4 m | -256.8 m | 1.9 bn | -91.4 m | 650.5 m | 94.6 m | SEC (XBRL)· 22 May 2026verified |
| Share repurchases | 0 | 200.0 m | 0 | 0 | — | — | SEC (XBRL)· 22 May 2024verified |
≈ computed by olivLaw from the reported lines of the same year: Operating cash flow − Capex.
Computed indicators
Growth
Profitability
Returns
Balance sheet
Liquidity
Cash
Efficiency
Market and valuation
4 indicators that do not apply to the sector.
Valuation
olivLaw classification
Score: 31 / 100
A scoring methodology on indicators and valuation, not investment advice.
score < 40
Closing price
04 Nov 2026Source: olivLaw, closing series
Market cap: 39.1 bn USD
Key indicators
Coverage and freshness
Score by group
- Balance sheet8
- Quality26
- Valuation36
- Growth41
Estimated value range
The combined range = the median of the valid methods' low, central and high values; it is not a probability interval and does not cover every result. Envelope of all methods: 29.47 – 259.93 USD.
Valuation assumptions are editorial choices, not measured; beta is not measured.
Method ranges (USD per share)
— — Mid · ▏ Price
Valuation methods
- DCF (discounted cash flow)29.47 – 48.95 (Mid 36.99)WACC 9.0% · starting FCFF 459.6 m USD · terminal value share of EV 74%The WACC × g sensitivity gives the method's bounds; these are not probabilities.Reverse DCF: no growth between −30% and +40% justifies the price
- Peers: EV/Sales161.04 – 259.93 (Mid 201.65)10 companies used · median multiple 5.8x · quartiles 4.7x – 7.4xADBE, ADSK, CRM, INTU, NOW, PTC, RBLX, SNPS, SSNC, TWLO
- Peers: EV/EBITDAunavailable · insufficient data
Classification (SIC) comparables group by industry code, not by economic activity; the direct group is an editorial selection by activity. Members' multiples are on their own trailing twelve months, at their own latest close.
Assumptions (illustrative, editorial)
- Risk-free rate
- 4.3%
- Equity risk premium
- 5.0%
- Beta (default)
- 1.00
- Cost of equity
- 9.3%
- Terminal growth
- 2.5%
Factor scorecard
Unattractive profile · Score 31/100
| Factor | Value | Score | Weight used |
|---|---|---|---|
| Gross margin · Quality | 56.0% | 40 (on a fixed band) | 11% |
| EBIT margin · Quality | -2.4% | 14 (vs peers) | 9% |
| FCF margin · Quality | 5.0% | 20 (on a fixed band) | 9% |
| Revenue CAGR 3Y · Growth | 7.6% | 30 (on a fixed band) | 18% |
| Revenue growth (YoY) · Growth | 18.2% | 62 (vs peers) | 9% |
| Net debt / EBITDA · Balance sheet | 33.0x | 0 (vs peers) | 7% |
| Current ratio · Balance sheet | 1.1x | 15 (on a fixed band) | 7% |
| EV/Sales · Valuation | 6.0x | 50 (vs peers) | 18% |
| FCF yield · Valuation | 0.9% | 17 (on a fixed band) | 13% |
| Shareholder yield (distributions) · Returns | unavailable | unavailable | — |
Factors without a value were dropped; the remaining weights were renormalised.
Score groups
- Balance sheet8/100 · 2/2 factors with a value
- Growth41/100 · 2/2 factors with a value
- Quality26/100 · 3/3 factors with a value
- Returns· partialunavailable · 0/1 factors with a value
- Valuation36/100 · 2/2 factors with a value
A «partial» group is computed from under half of its weight or from one factor: it is not a full assessment of the group.
Memo
TAKE-TWO INTERACTIVE SOFTWARE, INC. (TTWO). Latest full fiscal year: 2026; data up to 2026-06-30.
Figures computed from the financial statements: revenue 6.7 bn USD in 2026; YoY growth 18.2%; net margin -4.8%; ROE -9.0%; net debt/EBITDA 33.0x.
The estimated value range is 95.26–154.44 USD per share (median of 2 methods, agreement: low); assumptions are illustrative. Against the central value of 119.32 USD, the price of 208.90 USD leaves a potential of -42.9% (value / price − 1) and a margin of safety of -75.1% (1 − price / value). The range is the median of the methods' low, central and high values, not a probability interval.
olivLaw score 31/100, methodological classification: unattractive profile (score, margin of safety and method agreement together; not a judgement of the right price). Groups assessed only in part: returns. Not investment advice.
Text generated deterministically from the figures shown; no language model. Not investment advice.
What supports the thesis
No signal among the computed factors. That is not an absence of risk: factors without data were not assessed, and business risks (margins, inventory, demand) are in the source-based analysis.
What contradicts it
- EBIT margin: -2.4%
- FCF margin: 5.0%
- Net debt / EBITDA: 33.0x
- Current ratio: 1.1x
- FCF yield: 0.9%
- The price is above the estimated value range
- The valuation methods diverge
Not assessed (insufficient data or a ratio without meaning): Shareholder yield (distributions).
Versus the vertical median
Services-Prepackaged Software (SIC 7372) · same industry (4-digit SIC) · compared with 21 companies
Only companies with a capitalisation between 4.9 bn and 310.9 bn (within 8× of the company's); 200 of the vertical were left out.
Multiples and returns vs the median
Price rebased to 100 (monthly, 5 years)
Companies in the vertical
| Market cap | P/E | ROE | Net margin | Revenue YoY | 1A / 3A | |
|---|---|---|---|---|---|---|
| CRWDCrowdStrike Holdings, Inc. | 246.8 bn | 1,120.4 | 1.3% | 1.1% | +21.7% | +89% / +307% |
| CRMSalesforce, Inc. | 186.9 bn | 20.7 | 19.4% | 22.0% | +9.6% | −1% / −10% |
| NOWServicenow, Inc. | 112.9 bn | 78.1 | 11.8% | 9.4% | +20.9% | −33% / −21% |
| SNOWSnowflake Inc. | 102.5 bn | — | -48.2% | -20.1% | +29.2% | +16% / +55% |
| ADBEAdobe Inc. | 96.7 bn | 13.9 | 61.9% | 28.0% | +10.5% | −22% / −59% |
| INTUIntuit Inc. | 95.3 bn | 21.7 | 23.6% | 21.3% | +13.9% | −44% / −38% |
| CDNSCadence Design Systems, Inc. | 90.4 bn | 65.5 | 22.9% | 22.5% | +14.1% | +6% / +21% |
| SNPSSynopsys Inc | 88.7 bn | 81.8 | 3.7% | 11.4% | +15.1% | +11% / −15% |
| ADSKAutodesk, Inc. | 56.4 bn | 35.0 | 53.9% | 21.1% | +17.5% | −11% / +24% |
| VEEVVeeva Systems Inc. | 50.3 bn | 50.8 | 14.4% | 29.3% | +16.3% | +29% / +78% |
| TTWOTake-Two Interactive Software, Inc. | 39.1 bn | — | -9.0% | -4.8% | +18.2% | −17% / +50% |
| RBLXRoblox Corporation | 35.3 bn | — | -478.2% | -16.5% | +35.8% | −48% / +25% |
| TWLOTwilio Inc. | 33.0 bn | 26.8 | 14.9% | 21.8% | +13.7% | +65% / +230% |
| MDBMongodb, Inc. | 26.5 bn | 449.1 | 2.0% | 2.1% | +22.8% | −1% / −21% |
| PTCPTC Inc. | 21.2 bn | 19.0 | 35.1% | 41.4% | +19.2% | +11% / +24% |
| UUnity Software Inc. | 18.7 bn | — | -18.9% | -29.0% | +2.0% | −0% / +44% |
| SSNCSs&C Technologies Holdings, Inc. | 18.7 bn | 22.9 | 12.7% | 13.2% | +6.6% | −7% / +41% |
| NTNXNutanix, Inc. | 17.2 bn | 12.3 | 37,460.2% | 52.8% | +12.4% | +33% / +48% |
| TYLTyler Technologies, Inc. | 16.8 bn | 53.3 | 10.5% | 13.5% | +9.1% | −10% / +4% |
| DOCUDocusign, Inc. | 15.0 bn | 49.1 | 17.8% | 9.8% | +8.2% | +16% / +87% |
| GWREGuidewire Software, Inc. | 14.0 bn | 104.7 | 10.5% | 9.4% | +22.7% | −21% / +71% |
| DTDynatrace, Inc. | 13.4 bn | 87.0 | 6.4% | 7.4% | +18.8% | +5% / −13% |
1- and 3-year price returns: for TTWO from daily closes (the same as the performance table), for the other companies from month-end closes.
olivLaw engine forecast
The world engine ran after the company's latest material disclosure. Probabilities are of TOUCHING a level within the horizon (not closing there) and sit next to the random walk (p_rw), the no-information benchmark.
Valuation scenarios (editable assumptions)
Illustrative scenarios
Illustrative: not forecasts and without probabilities. Each case is one coherent set of assumptions, computed on today's figures.
Estimated price (USD)
| Estimated price | Bear | Base | Bull |
|---|---|---|---|
| 1 years | insufficient data Total return unavailable · Per year unavailable | insufficient data Total return unavailable · Per year unavailable | insufficient data Total return unavailable · Per year unavailable |
| 3 years | insufficient data Total return unavailable · Per year unavailable | insufficient data Total return unavailable · Per year unavailable | insufficient data Total return unavailable · Per year unavailable |
| 5 years | insufficient data Total return unavailable · Per year unavailable | insufficient data Total return unavailable · Per year unavailable | insufficient data Total return unavailable · Per year unavailable |
AI analysis
AI-generatedAI-generated analysis (Claude) from cited public sources; it may contain errors. Not investment advice. As of 27 Oct 2026 · Model: claude-haiku-5-5.
In brief
Take-Two Interactive is a global developer and publisher of interactive entertainment, with franchises such as Grand Theft Auto, NBA 2K and the mobile games of Zynga. The company reported net revenue growth of 18.2% in fiscal 2026, and the planned launch of GTA VI on November 19, 2026 is in focus for investors 1. Net revenue for fiscal 2026 totaled 6,656.4 million dollars 1.
SWOT
Strengths
Weaknesses
- Dependence on a few franchises, especially Grand Theft Auto and NBA 2K, makes results sensitive to release timing 1.
- Sales concentrated in a small number of large customers increases exposure to their purchasing and payment terms 1.
- The mobile segment carries lower margins because of platform fees and depends on Apple and Google terms 1.
Opportunities
Risks
- Dependence on Grand Theft Auto and top titleshigh
Revenue is concentrated in a few franchises, and delays or weak launches could significantly affect results 1.
- Customer concentrationhigh
A small number of customers account for most sales, so problems at one major customer could affect collections 1.
- Mobile platform policiesmedium
Apple and Google can change fees and rules, which could reduce margins in the mobile segment 1.
- Impairments and development costsmedium
A title from a third-party developer was dropped in the first quarter of fiscal 2027, with an impairment recorded 3. Development costs are high and not every title recovers its investment 1.
- Artificial intelligencelow
Use of artificial intelligence may create operational, reputational and competitive risks, including games that imitate the company's titles 1.
Investment thesis
What would need to be true (bull case)
- If the GTA VI launch stays on schedule, the company could see a strong sales cycle and a solid base of recurring revenue 23.
- Recurrent revenue and platform diversification provide stability and support for the announced outlook 13.
- The franchise portfolio and internal studios could support longer-term growth if execution stays disciplined 13.
What would break the thesis
- If major launches are delayed, annual results could fall short of expectations given the reliance on a few titles 1.
- The net loss and impairment in the latest quarter show that developing titles carries real financial risk 3.
- Competition in mobile games and pressure on player acquisition costs could limit margins in the near term 12.
What to watch
- GTA VI launch and first-sales resultsQ3 2026
- Achievement of the fiscal 2027 Net Bookings outlook2027
- Second-quarter fiscal 2027 results against guidanceQ2 2027
- Renewal of license agreements with Sony and Microsoft2027
Products, market & competition
AI-generatedAI-generated analysis (Claude) from cited public sources; it may contain errors. Not investment advice. As of 27 Oct 2026 · Model: claude-haiku-5-5.
The business
Take-Two Interactive develops, publishes and markets interactive games for console, mobile and PC through three labels: Rockstar Games, 2K and Zynga 1. The company relies mainly on digital content, and in fiscal 2026 digital online channels produced 97.0% of revenue 1. Its model combines full-game sales with recurrent consumer spending such as virtual currency, add-on content and in-game purchases, which made up 78.1% of revenue 1.
The strategy rests on hit franchises, their renewal through sequels and live services, and selective investment in new platforms and technologies including AI tools 1. The company operates internal studios in several countries and, in the first quarter of fiscal 2027, reported results consistent with its annual outlook 3.
Segments
Mobile
The mobile segment generated 50.1% of revenue in fiscal 2026, driven by Color Block Jam and Toon Blast 1. It depends on the Apple and Google app stores, which set fees and can change their terms 1.
Market context
The interactive entertainment market is highly competitive, and rising development and marketing budgets make financial resources a key factor 1. Mobile games have low barriers to entry, and the number of new competitors is growing 1. The console market depends on launch cycles and installed-base growth, factors also affected by global tariff policies 1.
Consumer and retailer behavior shapes demand, and industry consolidation may affect the company's bargaining power 1. Console titles sell heavily in the first months after launch, so release timing matters a great deal 1.
Trends
- GTA VI launchtailwind
Grand Theft Auto VI is scheduled for November 19, 2026, and pre-orders began in June 2026 23. If the launch stays on schedule, it could support revenue in fiscal 2027 3.
- Mobile player acquisition costsheadwind
Advertising costs to attract mobile players can weigh on margins, and the effectiveness of these programs can vary over time 12.
- Economic conditions and tariffsmixed
Global tariffs and inflation pressures could affect demand, pricing and customer credit, with effects possibly appearing in future periods 12.
Competitive position
Take-Two competes with publishers such as Electronic Arts, Ubisoft, Tencent, Sony, Microsoft and Nintendo, as well as technology and internet companies expanding into games 1. Larger competitors have greater financial resources for development and marketing budgets 1.
In mobile, competition comes from small studios and companies such as Playrix, Playtika and Roblox that release new titles continuously 1. Games built with artificial intelligence could reduce sales or the prices the company can charge 1.
- Electronic ArtsEA
Game publisher competing in sports titles and other console franchises, named in the company's competitive risks 1.
- Ubisoft
Game publisher named among competitors, with franchises for console and PC 1.
- RobloxRBLX
Online gaming platform named as a competitor in social and mobile gaming 1.
- Tencent
Technology group active in games that is also the company's partner for NBA 2K Online in China 1.
Links, dependencies and risks
Who the company is tied to, from its own SEC filings (customers, suppliers, production, partners, competitors, countries, regulation), from the 5 %+ holders' statements (13D/13G) and from what other companies say about it. Click a node for its evidence; on a listed company the graph moves to it.
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News & filings
In the press
- Take-Two Reaffirms GTA VI Launch Date, Maps Global Strategy at Annual MeetingYahoo Finance — News · 18 Sept 2026 · EN
- Is Take-Two Interactive Stock Underperforming the S&P 500?Yahoo Finance — News · 15 Sept 2026 · EN
- Roblox Jumps 10% as Wedbush Lifts Target to $48 While Staying Neutral; Take-Two and GameStop Nudge HigherYahoo Finance — News · 14 Sept 2026 · EN
- Roblox Has Collapsed 47% This Year: Is It Time to Switch to Take-Two or GameStop?Yahoo Finance — News · 07 Sept 2026 · EN
- GTA VI's Console Problem Isn't Take-Two's ProblemYahoo Finance — News · 05 Sept 2026 · EN
- Roblox Falls 3% as Cathie Wood’s ARK Keeps Selling, Take-Two Interactive Barely BudgesYahoo Finance — News · 01 Sept 2026 · EN
- Why Take-Two Interactive Stock Is Sinking TodayYahoo Finance — News · 31 Aug 2026 · EN
- GameStop Climbs 4% as $358M Cash Payment Caps Dilution, Roblox Slips, Take-Two Interactive Treads WaterYahoo Finance — News · 31 Aug 2026 · EN
- Take-Two Entices Gamers With 'Grand Theft Auto 6' Video PreviewYahoo Finance — News · 28 Aug 2026 · EN
The latest news item in our archive is from 18 Sept 2026; the newest SEC filing is from 30 Sept 2026. The press archive comes from the RSS feeds we follow and does not necessarily cover the latest event — the filings alongside do.
SEC filings
- Current report30 Sept 2026Material agreement
- Current report22 Sept 2026Amendments to articles or bylaws · Shareholder vote · Financial statements and exhibits
- Quarterly report07 Aug 2026
- Current report07 Aug 2026Results of operations · Financial statements and exhibits
- Proxy statement27 Jul 2026
- Annual report22 May 2026
- Current report21 May 2026Results of operations · Financial statements and exhibits
- Quarterly report04 Feb 2026
- Current report03 Feb 2026Results of operations · Financial statements and exhibits
- Quarterly report07 Nov 2025
Sources
- [1] Form 10-K, fiscal year ended 2026-03-31 · SEC / Take-Two Interactive Software, Inc. · 22 May 2026
- [2] Form 10-Q, quarter ended 2026-06-30 · SEC / Take-Two Interactive Software, Inc. · 07 Aug 2026
- [3] Form 8-K, results release (exhibit 99.1) · SEC / Take-Two Interactive Software, Inc. · 07 Aug 2026
Figures computed by olivLaw from SEC filings and closing prices; the qualitative analysis is AI-generated from cited sources. Not investment advice.